BATTLEFIELD2: MODERN COMBAT
Company: Electronic Arts
Platforms: Playstation 2 and Xbox
Released: November 2005

My role:
Game engine programmer: Memory management. Game engine optimizations. TRC/TCRs.
Tools programmer: Piplines. Maintaining/supporting tools


Summary:
The award-winning Battlefield franchise finally explodes onto the the PlayStation 2 and Xbox, dropping players into the heat of battle with Battlefield 2: Modern Combat. The game brings the over-the-top action and excitement of the Battlefield series into the modern era with a bleeding-edge arsenal of vehicles and weaponry allowing for the most extreme "Battlefield Moments" yet.

Battlefield 2: Modern Combat features a propaganda-fueled single player campaign where gamers see both sides of a conflict in one of the most treacherous regions in the world - Kazakhstan. Gamers will plunge headlong into the fog of war and must ultimately choose sides in a furious showdown where nothing is as it seems.

Battlefield 2: Modern Combat also delivers the Battlefield franchise’s trademark multiplayer action, delivering fierce 24 player online battles. Fighting for one of 4 sides - the US, the European Union, the Chinese, or the newly formed Middle East Coalition - players armed with the latest modern weaponry can choose to control any of the 30+ vehicles in the game.

Battlefield 2: Modern Combat also boasts advanced online community features, including full clan support, friends lists, voice over IP, and rankings and stat tracking. [Electronic Arts]

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