Company:
Electronic Arts
Platforms: Xbox 360
Released: April 2006
My role:
Lead programmer Multiplayer: Pipeline upgrades for next-gen content. Assembling
builds. Optimizations and memory management.
Summary:
Warfare-wage all-out war with the most extensive range of vehicles and weaponry ever
assembled. An all-new story-driven single-player mode drops players deep into an
action-packed war obscured by government sponsored propaganda, forcing you to choose
sides and decide the outcome.
Engage in online multiplayer action for up to 24
players on more than a dozen maps. The revolutionary new HotSwap feature in single
player mode gives you instant tactical control. Pull every trigger on the
battlefield to lead your army to victory. Clan support, VOIP, and a deep
stat-tracking system help round out one of the deepest online console shooters to
date.
Take control of more than 30 land, sea, and air vehicles, including tanks,
helicopters, and amphibious craft, and master more than 50 state-of-the-art weapons.
Put on the uniform of one of four armies, each with their own unique arsenals and
soldier classes including Sniper, Special Ops, Combat Engineer, and more. Complete
each unit's unique Battlefield Moment to earn Battlefield Points and unlock rewards,
including upgrades and promotions. [Electronic Arts]